################################# # Animations # ################################# # requires https://github.com/jonaburg/picom # (These are also the default values) transition-length = 120 transition-pow-x = 0.1 transition-pow-y = 0.1 transition-pow-w = 0.1 transition-pow-h = 0.1 size-transition = true ################################# # Corners # ################################# # requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom corner-radius = 8.0; rounded-corners-exclude = [ "class_g = 'Dunst'", "! name~=''", #"window_type = 'normal'", ]; round-borders = 1; round-borders-exclude = [ ]; ################################# # Fading # ################################# # Fade windows in/out when opening/closing and when opacity changes, # unless no-fading-openclose is used. # fading = false fading = true; # Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) # fade-in-step = 0.028 fade-in-step = 0.3; # Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) # fade-out-step = 0.03 fade-out-step = 0.3; # The time between steps in fade step, in milliseconds. (> 0, defaults to 10) # fade-delta = 10 # Specify a list of conditions of windows that should not be faded. # don't need this, we disable fading for all normal windows with wintypes: {} fade-exclude = [ "class_g = 'slop'", # maim "! name~=''", ] # Do not fade on window open/close. # no-fading-openclose = false # Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. # no-fading-destroyed-argb = false ################################# # Transparency / Opacity # ################################# # Specify a list of opacity rules, in the format `PERCENT:PATTERN`, # like `50:name *= "Firefox"`. picom-trans is recommended over this. # Note we don't make any guarantee about possible conflicts with other # programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. # example: # opacity-rule = [ "80:class_g = 'URxvt'" ]; # # opacity-rule = [] opacity-rule = [ ]; ################################# # Background-Blurring # ################################# blur: { # requires: https://github.com/ibhagwan/picom method = "kawase"; strength = 3; } # Exclude conditions for background blur. blur-background-exclude = [ #"window_type = 'dock'", #"window_type = 'desktop'", #"class_g = 'URxvt'", # # prevents picom from blurring the background # when taking selection screenshot with `main` # https://github.com/naelstrof/maim/issues/130 "class_g = 'slop'", "class_g = 'Gromit-mpx'", "_GTK_FRAME_EXTENTS@:c", "! name~=''", ]; ################################# # General Settings # ################################# experimental-backends = true; backend = "glx"; # Enable/disable VSync. vsync = true # Try to detect windows with rounded corners and don't consider them # shaped windows. The accuracy is not very high, unfortunately. detect-rounded-corners = true; # Detect '_NET_WM_OPACITY' on client windows, useful for window managers # not passing '_NET_WM_OPACITY' of client windows to frame windows. # # detect-client-opacity = false detect-client-opacity = true; # Specify refresh rate of the screen. If not specified or 0, picom will # try detecting this with X RandR extension. # # refresh-rate = 60 refresh-rate = 0 # GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. # Might cause incorrect opacity when rendering transparent content (but never # practically happened) and may not work with blur-background. # My tests show a 15% performance boost. Recommended. # glx-no-stencil = true # GLX backend: Avoid rebinding pixmap on window damage. # Probably could improve performance on rapid window content changes, # but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). # Recommended if it works. # # glx-no-rebind-pixmap = false # Set the log level. Possible values are: # "trace", "debug", "info", "warn", "error" # in increasing level of importance. Case doesn't matter. # If using the "TRACE" log level, it's better to log into a file # using *--log-file*, since it can generate a huge stream of logs. # # log-level = "debug" log-level = "info"; # Set the log file. # If *--log-file* is never specified, logs will be written to stderr. # Otherwise, logs will to written to the given file, though some of the early # logs might still be written to the stderr. # When setting this option from the config file, it is recommended to use an absolute path. # # log-file = '/path/to/your/log/file' # Show all X errors (for debugging) # show-all-xerrors = false # Write process ID to a file. # write-pid-path = '/path/to/your/log/file' # Window type settings # # 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: # "unknown", "desktop", "dock", "toolbar", "menu", "utility", # "splash", "dialog", "normal", "dropdown_menu", "popup_menu", # "tooltip", "notification", "combo", and "dnd". # # Following per window-type options are available: :: # # fade, shadow::: # Controls window-type-specific shadow and fade settings. # # opacity::: # Controls default opacity of the window type. # # focus::: # Controls whether the window of this type is to be always considered focused. # (By default, all window types except "normal" and "dialog" has this on.) # # full-shadow::: # Controls whether shadow is drawn under the parts of the window that you # normally won't be able to see. Useful when the window has parts of it # transparent, and you want shadows in those areas. # # redir-ignore::: # Controls whether this type of windows should cause screen to become # redirected again after been unredirected. If you have unredir-if-possible # set, and doesn't want certain window to cause unnecessary screen redirection, # you can set this to `true`. # wintypes: { normal = { fade = false; shadow = false; } tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } popup_menu = { opacity = 0.95; } dropdown_menu = { opacity = 0.95; } };