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add picom config
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.config/picom/picom.conf
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203
.config/picom/picom.conf
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#################################
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# Animations #
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#################################
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# requires https://github.com/jonaburg/picom
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# (These are also the default values)
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transition-length = 120
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transition-pow-x = 0.1
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transition-pow-y = 0.1
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transition-pow-w = 0.1
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transition-pow-h = 0.1
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size-transition = true
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#################################
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
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corner-radius = 8.0;
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rounded-corners-exclude = [
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"class_g = 'Dunst'",
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#"window_type = 'normal'",
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];
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round-borders = 1;
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round-borders-exclude = [
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];
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.3;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.3;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# don't need this, we disable fading for all normal windows with wintypes: {}
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fade-exclude = [
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"class_g = 'slop'" # maim
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]
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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opacity-rule = [
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];
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#################################
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# Background-Blurring #
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#################################
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blur: {
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# requires: https://github.com/ibhagwan/picom
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method = "kawase";
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strength = 3;
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}
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# Exclude conditions for background blur.
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blur-background-exclude = [
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#"window_type = 'dock'",
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#"window_type = 'desktop'",
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#"class_g = 'URxvt'",
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#
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# prevents picom from blurring the background
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# when taking selection screenshot with `main`
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# https://github.com/naelstrof/maim/issues/130
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"class_g = 'slop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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# General Settings #
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#################################
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experimental-backends = true;
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backend = "glx";
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# Enable/disable VSync.
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vsync = true
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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detect-rounded-corners = true;
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# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_OPACITY' of client windows to frame windows.
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#
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# detect-client-opacity = false
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detect-client-opacity = true;
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# Specify refresh rate of the screen. If not specified or 0, picom will
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# try detecting this with X RandR extension.
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#
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# refresh-rate = 60
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refresh-rate = 0
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# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
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# Might cause incorrect opacity when rendering transparent content (but never
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# practically happened) and may not work with blur-background.
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# My tests show a 15% performance boost. Recommended.
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#
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glx-no-stencil = true
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes,
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# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
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# Recommended if it works.
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#
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# glx-no-rebind-pixmap = false
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case doesn't matter.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# log-level = "debug"
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log-level = "info";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = '/path/to/your/log/file'
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# Show all X errors (for debugging)
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# show-all-xerrors = false
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# Write process ID to a file.
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# write-pid-path = '/path/to/your/log/file'
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# Window type settings
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#
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# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
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# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
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# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
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# "tooltip", "notification", "combo", and "dnd".
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#
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# Following per window-type options are available: ::
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#
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# fade, shadow:::
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# Controls window-type-specific shadow and fade settings.
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#
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# opacity:::
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# Controls default opacity of the window type.
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#
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# focus:::
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# Controls whether the window of this type is to be always considered focused.
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# (By default, all window types except "normal" and "dialog" has this on.)
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#
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# full-shadow:::
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# Controls whether shadow is drawn under the parts of the window that you
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# normally won't be able to see. Useful when the window has parts of it
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# transparent, and you want shadows in those areas.
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#
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# redir-ignore:::
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# Controls whether this type of windows should cause screen to become
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# redirected again after been unredirected. If you have unredir-if-possible
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# set, and doesn't want certain window to cause unnecessary screen redirection,
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# you can set this to `true`.
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#
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wintypes:
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{
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normal = { fade = false; shadow = false; }
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tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
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dock = { shadow = false; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 0.95; }
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dropdown_menu = { opacity = 0.95; }
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};
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